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Invent to Learn Workshop

1 Mar
Join us for the Invent to Learn Workshop April 12!3d-invent-to-learn
Many teachers and teacher-librarians have started developing makerspaces in their classrooms, libraries, and in after-school programs. Set up with tools and materials ranging from cardboard to circuit boards, these exciting project spaces allow students to learn and practice a wide range of STEAM (science, technology, engineering, and math) skills as they explore, tinker, design, and invent.

While the “Maker Movement” has existed as a hobbyist community for almost a decade, it’s only been in the recent past that it has started to make inroads in schools. The catalyst for many educators was the release two years ago of the book Invent to Learn by Gary Stager and Sylvia Libow Martinez. This well-researched publication does an excellent job of describing what making is all about, how to bring it into your school, and why its such an important part of providing our students a 21st century education.

We are very excited to have the opportunity to partner with Pacific Lutheran University to bring Gary Stager and Sylvia Libow Martinez for a day-long workshop! Come explore where computing meets tinkering and design, and experience hands-on project-based learning, making, and engineering. They will discuss strategies for implementing these activities, view real-world examples of children engaged in complex problem solving with new game-changing technologies, and identify potential lessons for your own classroom practice. The day will culminate in the planning of a classroom project based on the TMI (Think-Make-Improve) design model.

We hope you can join us for this chance to work with the experts who quite literally wrote the book on this approach to project-based learning! For more information and to register, Click Here

Comments are closed

Invent to Learn Workshop

1 Mar
Join us for the Invent to Learn Workshop April 12!3d-invent-to-learn
Many teachers and teacher-librarians have started developing makerspaces in their classrooms, libraries, and in after-school programs. Set up with tools and materials ranging from cardboard to circuit boards, these exciting project spaces allow students to learn and practice a wide range of STEAM (science, technology, engineering, and math) skills as they explore, tinker, design, and invent.

While the “Maker Movement” has existed as a hobbyist community for almost a decade, it’s only been in the recent past that it has started to make inroads in schools. The catalyst for many educators was the release two years ago of the book Invent to Learn by Gary Stager and Sylvia Libow Martinez. This well-researched publication does an excellent job of describing what making is all about, how to bring it into your school, and why its such an important part of providing our students a 21st century education.

We are very excited to have the opportunity to partner with Pacific Lutheran University to bring Gary Stager and Sylvia Libow Martinez for a day-long workshop! Come explore where computing meets tinkering and design, and experience hands-on project-based learning, making, and engineering. They will discuss strategies for implementing these activities, view real-world examples of children engaged in complex problem solving with new game-changing technologies, and identify potential lessons for your own classroom practice. The day will culminate in the planning of a classroom project based on the TMI (Think-Make-Improve) design model.

We hope you can join us for this chance to work with the experts who quite literally wrote the book on this approach to project-based learning! For more information and to register, Click Here

Comments are closed

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